Course Overview
Do you ever wonder why your code has so many bugs or find yourself perplexed by code you wrote months ago?
Maybe you've heard of Programming Patterns but don't understand when to use them, or you want to know how to actually implement these Patterns in Unity?
In this course you'll take your coding to the next level!
From fundamental programming best practices including how to write clean, maintainable code to what problems to solve with Programming Patterns, how to write common Patterns in Unity and how Programming Patterns implement best practices.
By the end of the course you'll know how to:
Spot bad practices.
Refactor bad code into better code.
Unpack common Patterns to see why they work.
Apply Programming Patterns to game specific examples.
If you're an intermediate Unity programmer wanting to make bigger games, without drowning in complex code, then this is the course for you.
To take the course you'll need a strong understanding of basic C# programming (classes, methods, ifs, loops) and some familiarity with more advanced concepts (inheritance, interfaces, events).
All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
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Course curriculum
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The Observer Pattern
382 Xem trước -
Observers With UnityEvents
669 Xem trước -
Delegates, Actions and Events
825 Xem trước -
The Singleton (Anti?) Pattern
520 Xem trước -
Better Than A Singleton
369 Xem trước -
Finite State Machines
409 Xem trước -
State Pattern
599 Xem trước -
Object Pooling
1124 Xem trước -
Strategy Pattern
631 Xem trước -
Decorator Pattern
454 Xem trước -
Composite Pattern
369 Xem trước -
The Model-View-Controller Family
585 Xem trước -
Model-View-Presenter In Unity
776 Xem trước
Requirment
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A strong understanding of basic C# programming (classes, methods, ifs, loops)
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Some familiarity with more advanced concepts (inheritance, interfaces, events)
Outcomes
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Fundamental programming best practices
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How to write clean, maintainable code
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What problems to solve with Programming Patterns
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How to write common Patterns in Unity
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How Programming Patterns implement best practices
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