Unity Level Design : Abandoned House

Make a scene inspired by 'The Last of Us'

Course Overview

In this course I will be showing you a professional workflow for creating a level from a blank scene through to completion that is inspired by the video game: "The Last of Us".

We will be using free props and models collected from various places online and I will be showing you how you can modify them in Substance Painter to make props fit within an environment that meets your vision.

We will be covering the following:

  • Terrain sculpting

  • Painting terrain textures

  • Arranging flowers, grass, ivy, rocks and trees

  • Level layout of an abandoned house

  • Re-texturing assets in Substance Painter

  • Creating decals in Substance Painter

  • Lighting and baking lightmaps in Unity

  • Using post processing volumes

  • Adding environmental sounds

  • Recording video within Unity for your portfolios

By the end of this course you will have developed the skills needed to build your own levels for your own games.

I look forward to seeing you in the course


Music by Jason Shaw: from freemusicarchive

See More

FAQ

FAQ area empty

Course curriculum

Requirment

  • Basic understanding of the Unity Game Engine

  • At least 10GB hard drive space

Outcomes

  • Level Design

  • Post Processing Volumes

  • Sculpting terrains

  • Texturing terrains

  • Level lighting

  • Baking lightmaps

  • How to record videos from within Unity

Instructor

...
Tom

0.0

  • ... 1 Student
  • ... 12 Courses
  • ... 0 Review

View Details

Reviews

Rate this course :

Remove all